So remember the time I said I'd post the assignment up really quick like? I'm a horrible liar and I am sorry.
SO anyway let's get this thing officially rolling! YEAH! Before work pulls me into the abyss again.
We're going to be working on silhouettes!
A silhouette is the image of a person, an object or scene represented as a solid shape of a single colour, usually black, its edges matching the outline of the subject.
"When an object's silhouette is difficult to make out, we have a tough time keeping track of what we're seeing. It's why so many comics and drawings use the visual shorthand out outlining figures and objects. The shades and values of an object are secondary to the basic shape when it comes to recognition. As such, effectively managing silhouettes is a vital tool for visual narratives." - Aaron Diaz
Notice how you can probably easily identify all those characters. Thats because they have solid, clear silhouettes!
Believe it or not, when a character's silhouette is ambiguous or unclear, it makes the visual storytelling difficult to follow. When drawing your comics, or animating (keyframes specifically), you always want your characters to be -readable-. If you have a strong character silhouette, you should be able to tell exactly what your character(s) are doing even when you fill in the image entirely in black. So that's what we're going to work on!
I am assigning you three each a brief character description to work on, and using ONLY silhouettes, I want you to explore every possibility with this character. Different shapes, sizes, weights, heights - you name it. And I want to be able to infer what the character is doing clearly too!
- A 1920s hyperactive/exciteable mafia croney.
- A paranoid 1950s pinup girl.
- A dopey futuristic/sci fi detective.
I would like:
A. 1 thin, 1 average, and 1 heavyset silhouette for your character.
B. 3 different shape explorations of one of the above (thin, average, heavy)
C. 3 pose: Tired, Surprised, and Angry
If you have any questions please ask!Extension per request! Due April 4th
further reading: [link]